Posts Tagged ‘Cybernator’
Who Needs Mario When You Have Giant Robots in Space?
Most gamers were introduced to the Super Nintendo through the latest adventures of a certain portly plumber, but for me things were a little different. I was too young to have a job when the system released, and I still had only experienced a fraction of the NES library anyway. But as time went on, focus increasingly shifted to the more Super of Nintendos on the market, and eventually a cheaper package was released sans-Super Mario World. It was after this that one of my older brothers surprised me with what I still consider to be the greatest video game system ever made.
A Super Nintendo, the very same one that is hooked up behind me right now, sat on my bed and I was beside myself with excitement. The cheaper model came with a mail-in voucher for Super Mario All-Stars, but what was I to play in the meantime? It turned out the other surprise my brother had in store was a copy of Cybernator, a game I had never heard of before.
Dream Sequel Collaborations

Sometimes, the touch of a new developer can turn a familiar series into something fresh again (Metroid Prime). Other times, new blood can really focus on what made a series great in the first place (Contra 4). And of course, there’s always the chance that they’ll completely miss the mark (Star Fox Adventures).
I’d like to take a moment to discuss some of the collaborations I’d like to see.








