Posts Tagged ‘Galaga Legions DX’
Review: Galaga Legions DX (XBLA, PSN)
Kids today don’t know what they’re missing.
Sure, that’s something that every generation says as they get older, but in its own way, it’s true. And while there are new things to fill that void for younger generations, it is rare to find a true sense of overlap between the old and the new.
In this case, what the youth of today are missing out on is the arcade scene. Sure, there are places like Dave & Busters (which are relatively rare, what with only 55 establishments spread across the continent), or a themed shack at an amusement park. You might even find some old rundown and mislabeled games sitting around a bus terminal, but those aren’t the same as what many were able to experience throughout the 80s and 90s.
Barrel Roll! #123 - “Astro-Grover”
Math is fun when it’s fun. Especially in space. And Grover is there, apparently.
On the one-hundred and twenty-third podshow, we are joined by our long lost co-host, Wesley Johnson. He returns from times and places unknown where he was no doubt on a most excellent adventure. He brings tales of Galaga Legions DX and the mechanical wizardry of Trenched. He also speaks of mysteries and hobos in Condemned.
Jesse has delved deeper in the strange mecha-filled lands of Danball Senki, and is joined by Jonah and Adam in talks of the ancient games from Game Boy’s past. Namely, Super Mario Land (AKA: Why Mario is boring now) and Kirby’s Dream Land (did you know extra mode adds in challenge?).
Together, the guys discuss recent Supreme Court decisions on violent video games, games that are coming to Europe but not North America, and why Jesse thinks James Pond is one of the worst games ever made.
All this and more on Barrel Roll! #123 - “Astro-Grover”.
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