Posts Tagged ‘God of War’
Barrel Roll! #63 - “Heavy Tedium”
On a very special sixty-third episode of “Barrel Roll! A Video Game Podcast”, Jesse must find his missing son the only way he knows how…
By taking a shower, brushing his teeth, finding a lost teddy bear, and slowly opening a car door. If only he can do it fast enough.
Review: God of War III (PS3)
I finished God of War III a couple of days ago and I have been trying to come to grips with the game. In many ways, it is the best in the series and in others it is the tiniest bit of a letdown.
If you were expecting a revolution in terms of gameplay you’ll be disappointed. You still don’t have control of the camera, you’ll still be doing quick time events, and you’ll still be abusing the Square, Square, Triangle combo.
Even with all that God of War III stands tall as an amazing game and a climactic conclusion to Kratos’ tale of revenge.
Fashionably Late Review: Heavenly Sword (PS3)

We all have those games that we miss the first time around. With the busy release schedule of modern gaming, no one has time to play everything. That is why we at WingDamage present to you “Fashionably Late Reviews“. This is our series on games from the current generation of consoles that we may have missed on their initial release, but have gone back to experience now.
“Heavenly Sword” has just about everything wanted in a launch title. Though the reviews from the big names only pegged it as “Decent”. From my admittedly average gamer’s point of view, this game was surprisingly awesome.
Even on a standard definition television, the graphics are gorgeous. I am especially impressed by character expressions. Little nuances that make dialogue and character development more believable, lifelike and compelling. I’m sure we’ve all played games where the camera zooms in on a character’s intense expression in order to indicate “It’s on now” and we’re left sitting, waiting for some kind of change, that is never quite as fulfilling as we want.
Fashionably Late Review: God of War: Chains of Olympus (PSP)

"Thanks for helping me move, Kratos"
We all have those games that we miss the first time around. With the busy release schedule of modern gaming, no one has time to play everything. That is why we at WingDamage present to you “Fashionably Late Reviews“. This is our series on games from the current generation of consoles that we may have missed on their initial release, but have gone back to experience now.
The transition of God of War from console to hand-held was as smooth as one could possibly hope for. The design of the PSP lends itself so well to this bloody platformer that it easily ranks high on the ‘Must-Have’ of any starter PSP game collection.
Classics to the EXTREME!!

"Look out, Dawin! The Finches are right behind you!"
Now that EA has transformed Dante’s Inferno from a poem about a tour through hell into an epic God of War style fight through the demons of Hell, the proverbial floodgates have opened and all of classical literature is up for the Extremification treatment. As anyone who has read any of my articles here at WingDamage can tell you, I have only a passing knowledge of the English language. Part of this ignorance is an utter disregard for classical literature. I think this makes me a perfect candidate to join EA in transforming classical literature into video games. Video game developer guys please send all royalties to WingDamage care of Shaolinjesus.









