Posts Tagged ‘cave story’
Barrel Roll! #59 - “Love-Matic Grandpa”
On a very special fifty-ninth episode of “Barrel Roll! A Video Game Podcast”, while shopping for some cans, the guys passed away, floated up towards heaven, but got lost along the way. Now, together, they form the Love-Matic Grandpa. They will fill your hearts with looooooove.
Review: Cave Story (WiiWare)
We here at WingDamage consider ourselves pretty serious gamers. We play and discuss games on a regular basis; in reviews, opinion pieces, and the occasional anecdote. Everyone here has their own tastes, opinions, and feelings on what makes a quality game.
I believe everyone has a game that they have a special connection with. A game that you can point to, and confidently call it your favorite.
For me, that game is Cave Story. When Cave Story was first released, indie games were essentially quirky mini games you found on the internet. Cave Story’s independent status had no right to be as fun, thoughtful, and intelligent as it’s commercial cousins, Super Metroid and Castlevania: Symphony of The Night.
Yet, Cave Story got it all right: great pacing coupled with tactile shooting and tight platforming. It seemed to come from a completely different universe as other independent games of the time. It is a game blessed with a unique hindsight that its contemporaries don’t seem to share, mixing and matching small elements of various classics games like Gunstar Heroes and the afore mentioned Metroid series.









