WingDamage - An Editorial Gaming Blog

Gaming News, Reviews, & Editorials

Posts Tagged ‘Crisis Core’


The Weight of Death in Games

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The Weight of Death in Games

The music intensifies as all other sound becomes a damp whisper. A single gunshot is fired and a beloved character slowly falls to the ground while their comrades yell out in shock. What an emotional scene! Or at least, it would be if it weren’t for the fact that the character in question already received about a thousand bullet wounds earlier in a gameplay segment.

This is a problem that plagues many gaming narratives. Story is often governed by a very different set of rules than gameplay, resulting in some very awkward and even comical moments in what should be distressing scenes. Because of the interactive nature of games, it’s difficult to avoid these pitfalls. Yet, some games manage to handle it a cut above the rest.

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Game Idea: The Musical ARPG

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*Not a representation of the idea

"Not a representation of the idea"

I played a decent amount of Action RPGs in 2008. Among these were games such as “The World Ends With You”, “Final Fantasy VII: Crisis Core”, and “Final Fantasy: Crystal Chronicles: Ring of Fates” (subtitle within a subtitle? Yeah… they went there!) to name a few. At some point during the year, playing these games got my creative juices flowing. My brain gave birth to an idea and I felt compelled to write it down. There it sat, alone inside a notebook. But today, faithful readers, I will share with you my dream.

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