Posts Tagged ‘duck hunt’
Sandwichtabulatron
As I laid in bed last night thinking of Philly Cheese-steaks and video games, I postulated that there might be a way to bring the 2 together. I sketched out an idea for a quantum computer that would be able to crunch the massive amount of data.
With the aid of a hammer, some duct tape and tin foil, I was able to construct a machine capable of processing the complex equations needed to determine exactly what sandwich correlates best to which game.
Confused?
FOG Review: Duck Hunt (NES)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
In our horribly named, but entirely delightful, weekly series, we jump into the official WingDamage Delorean and go back… back in time to examine some of the games of yesteryear. So let’s see if we can get this baby up to 88 miles per hour and go back to 1985 and look at Duck Hunt for the NES.
The Nintendo Entertainment System came packed with the raddest looking light gun in the history of video games. In the 80′s, the NES zapper looked like the future. When you were done pretending to shoot your friends with it, you could use it to play what I still consider to be one of the best light gun game ever made.









