Posts Tagged ‘iPhone Games’
Review: Scribblenauts Remix (iPhone)
I remember the first time I saw Scribblenauts for the Nintendo DS. I had heard it was interesting on a few podcasts, so when I found out it was going to be at PAX, I made a point to check it out. Apparently it had a “write whatever object you want and it will appear” mechanic that was blowing everyone’s minds. At the con, there was always a huge swarm around the WB Games booth, and I only got to play around with it for a few minutes.
Sadly, reviews of the retail release indicated that things didn’t come together in the way gamers were anticipating. Or maybe they were just anticipating something that the developers weren’t attempting to create. That is a debate for another day.
Both the original and its sequel Super Scribblenauts got lost in the avalanche of games that we call a modern release cycle, and I never got around to trying out the final retail builds of either. When Wesley informed me that there was now a version for the iPhone that I could grab for a mere $4.99, I figured it was finally time to dip my feet into the Scribblenauts pond.
Review: Scarlett and the Spark of Life: Episode 1 (iPhone)
As a device, the iPhone’s touch screen lends itself well to many games that would normally use mouse clicks for interaction. It is sort of a no-brainer that many adventure games are being brought over to the device. Largely, these are ports of older, “classic” games in the genre.
While it’s nice to be able to whip out The Secret of Monkey Island whenever you want, I was curious when we were finally going to see some new games in the genre show up on the iDevices.
Launching Pad Games thought the same thing, which leads us to a completely original iPhone Adventure Game, specifically designed for iPhone, Scarlett and the Spark of Life: Episode 1.
Review: Game Dev Story (iPhone, iPod Touch, iPad)
I’m not going to lie. Most of the time I spend playing games on my iPod Touch is when I’m either bored waiting in a line somewhere or on the can. This doesn’t so much reflect poorly on the quality of games on the platform as it does on me as a consumer.
On rare occasion, a game for my beloved music/audiobook/podcast machine will come out that is so addictive I actually choose to play it on my couch under “normal” gaming conditions.
Game Dev Story is such a game.












