WingDamage.com

An editorial gaming blog

Author Archive

My Love Affair With Fighting Games

fighting-games

In talking with a lot of gamers, I’ve discovered that there’s actually somewhat of a distaste towards fighting games. Many people feel that they amount to simply smashing buttons, and if there is a strategy to it, it’s simply “Use X move at Y moment.”

Either that, or they view them as so impenetrable it isn’t even worth the effort, that studying frame data and practicing moves for hours in Training mode is devoid of fun. So I thought I’d write about my journey with the fighting game, my transformation from hater to lover, and hopefully get people to give them a second thought.

(more…)

Review: Shadow Complex (Xbox 360)

shadow-complex-1

When I first heard about XBLA, and the kind of games you would be able to buy, I was a little skeptical of any real quality coming from it. Geometry Wars was neat, but I was really expecting it to be a medium used to foist Bejeweled clones upon us. I never expected to get something quite like “Shadow Complex”.

Shadow Complex is Chair Entertainments’ second shot at an XBLA game. While their first game, Undertow, wasn’t especially strong, they have come back this time around with renewed vigor. Shadow Complex is a breath of fresh air for the downloadable games market, and makes me reconsider what the platform is capable of.

(more…)

Review: Jet Grind Radio (Dreamcast)

jet-grind-radio-revew cover art wingdamage.com

When I look back at the Dreamcast’s library of hits, there is one title that stands out most strongly in my memory. It was a game that was unapologetically odd, with a unique art style, a funky soundtrack, and gameplay unlike anything I’ve experienced.

“Jet Grind Radio” is a standout game worthy of praise, even a decade after release.

(more…)