Lost Planet 2 Multiplayer Beta Impressions and HD Gameplay Video
There are a few new things on the horizon for WingDamage. One of these is HD video. Above, you’ll find a montage of gameplay footage recorded from one of my play sessions of the Lost Planet 2 multiplayer beta. This video is a bit of a guinea pig for video capturing, editing, and processing, so expect quality to increase with future videos.
At the beginning, you can see the basis of the weapon customization system. There are five categories to customize. The weapons dropped on the stage from your point of view will be based on those selections. For example, you might see a short range weapon drop. Depending on your settings, this will give you either a shotgun or a revolver. It’s a really interesting system that I look forward to seeing expanded on in the full game.
The grappling hook is back. It’s a bit short range to keep things balanced, but it’s still satisfying to be able to pull yourself up to a ledge and surprise the enemy. You can also slowly lower yourself from a high ledge with the grappling hook. You can even shoot guys while hanging from it which is nice.
I wasn’t able to get in any of the mechs (other players kept stealing them), but I did manage to pull off one of their gatling guns and give it a test run. As expected, they’re high powered, but you can’t move while firing them. The five different grenade types really keep things interesting. Disc grenades (essentially exploding Frisbees) are my personal favorite.
While there was a standard deathmatch in the beta, every open game chose the other available mode. In this mode, the objective is to capture data posts. It plays similar to the Battlefield series. When you die, you can spawn at any of the data posts in your control. An interesting twist is that your mini-map is entirely dependent on your data posts. If you have no posts, you have no map. They also create a shockwave of the color of the team now in control when one is taken over, indicating to nearby enemies where a post has been compromised.
While the controls are still a bit clunky as they were in the first game, they are manageable enough to get by. Right now, Lost Planet 2 is looking like it has some great potential, though admittedly it’s the campaign I’m most looking forward to.
Tags: beta, capcom, hands-on impressions, Lost Planet 2, multiplayer, online gaming, ps3, video, Videos, Xbox 360
This entry was posted on Tuesday, April 20th, 2010 at 10:00 am and is filed under Features, Site News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.








April 21st, 2010 at 3:23 pm
Jonah "spambot" Gregory says:I’m looking forward to playing it now that the beta is open to everyone.
I might just have to download it on both consoles to help them reach their charity goals:
“Capcom is partnering with Music for Relief, a non-profit organization dedicated to disaster relief and disaster risk mitigation, to contribute $20,000 to charity if one million demos are downloaded across both XBL and PSN before May 5, 2010. An additional $5,000 will be added to the pot if an extra 500,000 demos can be achieved.”