Posts Tagged ‘Contra’
Review: Contra ReBirth (WiiWare)

"manliness (noun): Fighting a giant space centipede while entering Earth's atmosphere."
Over the last year, a new trend has gained popularity with game developers. I’m talking about new games made in the style (both graphically and in terms of gameplay) of “retro games”. On North American shores, it would seem that “Mega Man 9″ started the retro movement. However, in Japan, the country where such games originate, Konami’s “Gradius ReBirth” was released almost a month earlier.
The reverting of the Gradius franchise into an “old school” style was apparently successful enough to not only spawn “Contra ReBirth”, but also “Castlevania: The Adventure ReBirth” and “Salamander ReBirth” (according to recent ESRB ratings and filed trademarks). Is a game intentionally made to look and play like something a decade or two old worth the ten dollar price tag? Let’s find out!
2-D Please

"Memories..."
“Castlevania: Symphony of the Night”, “Super Metroid”, “Contra”, and “Super Mario Bros.” What do these games have in common? Well, besides being some of the best selling and most critically acclaimed games of all time, they were all in glorious 2-D.
These relics of the past still hold up remarkably well, even alongside today’s Unreal 3 powered behemoths. The reason is simple; 2-D games are able to capture a part of gaming that today’s games simply cannot match.
Best Weapons in Video Games

"Nice to EAT you!"
Just about every game has a weapon of some kind, most are interchangeable, some are entirely forgettable. However, there are some weapons that stand out, that people talk about long after the cartridge has gone into the closet and the disc is all scratched up. These are the weapons that transcend their utility to become works of art.







